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About me

Hi! My name is Mathias. I'm a Technical Level Designer from Denmark, studying Game Design and Production at Breda University of Applied Sciences. I have 3 years of game development experience with a game released on Steam and a handful released on Itch.

In high school, I enjoyed making levels in games such as TrackMania or small games in Construct, for myself and my friends, but it wasn't until I learned about game design that I figured out why I liked creating things for others.

I enjoy level design as it allows me to create experiences for players and guide them through the game while letting them create their own fun. In particular stealthy, tactical games such as Sniper Elite and Ghost Recon or factory games such as Satisfactory and Factorio

Currently looking for a 20 week Level Design internship from Summer 2024. Feel free to reach out to me.

Skills

  • Creating blockouts

  • Visual scripting

  • Playtesting & iterating

  • Balancing

  • Guidance

  • Landscaping

  • Research

  • Basic Cutscenes

  • Basic 3D modelling

Level Design

  • Concepting

  • Prototyping

  • Gameplay research

  • Design documentation

  • Scrum & Agile Process

Game Design

Tools & Software

Unreal

Unity

Hammer

Trenchbroom

Perforce

Jira

Figma

Microsoft Office

Teams

Blender

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